![metal slug vehicle sprites metal slug vehicle sprites](https://i.redd.it/xy3v0gz0c5p21.png)
![metal slug vehicle sprites metal slug vehicle sprites](https://i.pinimg.com/originals/1c/3c/74/1c3c742012e5dc1abe480b024e137cac.gif)
As an example of this, if you remove layers of objects that you're not normally meant to see, you'll sometimes see really rough looking versions of assets. From Metal Slug 2 onward, the player has to be on a Slug when destroying the boss to earn the bonus points. Good post, and to expand on this in case you're curious, techniques for drawing sprite art were the same back then as they are now (roughing out a design and then cleaning it up). In Metal Slug: Super Vehicle-001, the current rider of an intact Slug receives points at the end of a mission. As like all of the Metal Slug games, Metal Slug 5 has tons of unused sprites, but these are all easier to see, what with the sprite viewers built into the game. If anyone wants it removed, I'd be happy to oblige.ĮDIT2: I also wanted to add that judging by the concept art, the pixel art was probably done from scratch as one would expect, and not redrawn over something like a 2D drawing or 3D model, ala later games like Street Fighter III games. Neo Geo / NGCD - Metal Slug 3 - The 1 source for video game sprites on the internet. Most of the team members are still hush hush on their real identities, so we may never know who they are or what they're working on now.ĮDIT: I should probably mention that these are links to my blog, and I know it's faux pas to advertise yourself on GAF, but I felt it was relevant. Its little more than a curious diversion, but it does have sprites you wont seen elsewhere (and sprites unused from the arcade game- specifically the tied-up rebel soldier). Before we get started, though, wed better set the scene. EDIT3: Lord Error's post above is an even better example!įor more information on the teams themselves, it's mostly a big mystery thanks to the way credits worked in Japan at the time. Metal Slug: Super Vehicle-001 is a very important and special game to me. It is equipped with with super thick photon armor which even protects it from lava as well as various weaponry from the future, such as cylinder grenades, and an ultra huge cannon. The Kraken is an ultimate weapon brought by the Future Rebels to help launch another Morden coup d'tat. Basically, all the Metal Slug games on the NeoGeo use two background planes, one zone f. The Kraken is the final boss from Metal Slug 7/XX. As an example of this, if you remove layers of objects that you're not normally meant to see, you'll sometimes see really rough looking versions of assets. Whats really going on with sprites when youre playing Metal Slug 3. Good post, and to expand on this in case you're curious, techniques for drawing sprite art were the same back then as they are now (roughing out a design and then cleaning it up).